User blog:BlurayOriginals/Super Smash Bros. Character Changes Ideas



 13 DAYS

Until the North American release of Super Smash Brothers for Wii U.

10 Pics of the day left!  21/23 DAYS

Until the European/Australian release of Super Smash Brothers for Wii U.

15 Pics of the day left!

  28 DAYS

Until the Japanese release of Super Smash Brothers for Wii U.

20 Pics of the day left!



The time to Smash for a fourth time is coming close and to celebrate, I've put together this blog to keep track of characters, elements, stages and speculation, about Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.

Characters


Meet the 51 smashers!

Wii Fit Trainer


Revealed: June 11, 2013

Baffling everyone's mind when she was first announced, Wii Fit Trainer has weighed in! Hailing from such a strange series to pick even Sakurai himself said NO ONE, saw this coming. Her Final Smash "Wii Fit", is quite the devastating move. It sends out an entire wave of Wii Fit Trainer silhouettes covering the entire Battlefield (literally, it looks as if the only way to escape it is to go behind her.). Her moves involve the ever plentiful array  of exercises and yoga poses from her games. She's even got a special technique allowing her to boost her attack power as well as a male counterpart as an alternate costume. Sure enough she was initially thought of a waste of a slot by many ignorant players, but to the many of us believers we believed if Mr.Game and Watch could do it, so could she. Get down and give 20 for Wii Fit Trainer.

Olimar
Revealed: July 12, 2013

Captain Olimar and his Pikmin are back and the first characters announced after the initial debut at E3 2013! Olimar has been given a big revamp now only being able to have three Pikmin at once as well as Winged Pikmin being integrated into his recovery. Revealed a day before Pikmin 3's Japanese release Olimar now dawns the Pikmin 3 suit by having the whistle visible in the suit! His Pikmin are slightly bigger but other than that Old Olly's differences are much better and potentially better. Olimar and his Pikmin definitely aren't gonna be fleeing from the fray.

Luigi


Revealed: August 7, 2013

Coming straight from Dream Team, Luigi is here and ready to reclaim his spot in Smash. His official artwork being him about to go down into side taunt, Luigi is leaking with personality and judging by how the game was in development during his year, it truly shows as his being is totally encompassed in this iteration. Looking rather Melee-ish in his animations and bringing his flutter kick, Luigi is truly unique from his brother save for Fireball. Luigi even got an updated Final Smash going from the baseless but powerful Negative Zone to the potent and hazardous Poltergust 5000. Luigi is undeniably ready to celebrate. It's time to go green.

Peach


Revealed: September 12, 2013

Princess Toadstool's back and like the others, is much the others is much brighter than her dull looking Brawl counterpart. Peach comes with her some standard old moves (forward aerial, back throw, dash attack, up tilt, Toad) but it appears the Princess has a new trick up her...puffy-dress-shoulder-thing. A majority of her moves have special touches added on with sparkles and rainbows and other such stuff to show off how bright and elated the Princess is. Peach was left at of all E3 2014 demos leaving her the only Mario character to now join the demo duels Could this mean she has MORE up her puffy-dress-shoulder-thing? We can only wait to see what the royal rumbler has next in her arsenal!

Toon Link
<p style="text-align:center;">Revealed: September 26, 2013

Coming to everyone as a surprise (being announced the same month as Peach, Toon Link is back and looking good in HD/3D! Announced the same day as Wind Waker HD'S Japanese release Toon Link came as a shock to all who were expecting him to be replaced especially do to the fact he's seen on the Spirit Train. Toon Link is no less of a fighter this time either and like everyone else, has received some major balancing making him, like everyone else, a viable candidate for battle. With more and more hope lost for Smash 4's roster possibilities Toon Link was the first to help restore that hope and for that  a lot of people are glad to see him back! Leave it Toon Link!

Sonic the Hedgehog
<p style="text-align:center;">Revealed: October 1, 2013

Enter the 17th smasher Sonic! Speeding back in to my surprise the blue blur is back and ready to take on anyone who comes his way! Being a veteran who's got his own trailer he must've done something right (other than temporarily go second party for Nintendo)! ? Well his specials are all the same, much to my unamusement. However there is an upside to this as Sonic has been buffed significantly to dish out more knockback. As usual he's shown to be the fastest thing alive and now comes with a new stage: Windy Hill from Sonic Lost World, on the Wii U version (with Green Hill returning to 3DS). The Blue Blur is ready to bombard his enemies: Super Sonic Style!

Marth


<p style="text-align:center;">Revealed: November 7, 2013

Would you look at that it's Marthy-Marth and his long sword! Yes, Marth and Falchion are back from Melee and ready to wreck the other smashers! Marth's gotten a complete overhaul and now resembles his Shadow Dragon design (with some inspiration taken from other modern designs of his). What Marth does have is a majority of his moves return and buffs (and balances to certain moves *coughdancingbladecough*) a plenty allowing him to stack up to his other Fire Emblem competitors! The good old original protagonist of Fire Emblem is back and is certainly ready to shatter some shields.

Rosalina & Luma


<p style="text-align:center;">Revealed: December 18, 2013 Sexy Sexy Space Goddess confirmed! Our first newcomer since Smash Bros. 4's reveal in June, Rosalina comes much to everyone's surprise in a 3D Kirby, Kirby's Air Ride Sequel, Kirby as a guest in Mario Kart 8 trailer which all amounts up to the motherly Rosalina herself finally making her appearance. She comes in not alone however, as she brings her assortment of Lumas along the way to help her do battle, making her a combination of the Ice Climbers and Olimar! It sort of makes her seem like a bad mother, but like Sandbag, Lumas probably like to do battle and assist her. Rosalina and Luma work in tandum with Luma having his own differen moves. All of this comes together making Rosalina truly is one of the most unique Smashers to date.

Zelda


<p style="text-align:center;">Revealed: December 26, 2013 The return of Princess Zelda is upon us. Dawning her Twilight Princess appearance for the second time, not much has changed about the fair princess. As per usual she wasn't announced along side her alter-ego Sheik (who has now seperated from her), but it doesn't stop her on her own. Not much is known about this incarnation of Zelda though she does appear to have a few tricks up her sleeve. She keeps her old moves with some notable buffs to get her back into battle properly. She's also notable for stealing our next smasher's spotlight with her additional 30 special screenshots, along with teasing fans with the mysterious Phantom (from Spirit Tracks, a game she played a role in with said enemy; this character later being revealed as Zelda's new down special). The Princess appears to be coming back with a stronger moveset so it's safe to say she'll be more than just wisdom, in Smash Bros. 4.

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King Dedede


<p style="text-align:center;">Revealed: January 10, 2014 All bow to Dedede-daio! King Dedede is back and revamped for Smash! Now dawning a design reminiscent of his design from Kirby: Right Back At 'Ya! the King is back and as stated by Sakurai is now ready to give off more emotion than ever before seen in Smash! King Dedede keeps his classically powerful forward smash, sky-high Super Dedede Jump, his Neutral Aerial, devastating Jet Hammer, belly bumping idle animation, his chanting down taunt and his ever so alluring duck. King Dedede's emotion range has been well expanded from Brawl, now sporting sweat drops from the heat of the Jet Hammer and jopping his jaw after being hit. He even appears to be introducing pallete swaps in his second screen shot. Needless to say King Dedede's bringing a lot to the table. All hail the Great King Dedede!

Lucario


<p style="text-align:center;">Revealed:  January 31, 2014

The second piece of the Hope Triad (the first being Toon Link), Lucario has returned and stronger than ever. With numerous buffs as well as the introduction of his fearsome Mega Evolution, Lucario is definitely able to hold his own. Announced on the sixth anniversary of Brawl, Lucario's very inclusion is thanks to staff and he's definitely come a long since then. His aura has received a significant upgrade with his 3/4 of his specials revolving around his current aura power. If Bowser is the perfect example of a reboot of a fighter, Lucario is  the perfect example of a refining. Prepare to face the aura.

Little Mac
<p style="text-align:center;">Revealed: February 13, 2014

Little Mac enters the ring much to the elation of most Smashers! Well, in the West anyway. Most of Japan had to have a little reminder before they remembered Nintendo's very own champion boxer. Dawning his design from Punch-Out!! Wii, Mac is (as a boxer should be) an absolute beast on the ground with a lot of his moves giving him super armor and allowing him to be an unstoppable monster. Not only that but he's a speedy player, capable of entering frays quickly He does have his balances however with being a middle-weight class fighter, having no projectiles and having an air game that is nearly (debately it's absolutely) useless. Little Mac is sure to a fierce and scary opponent (at least on the ground) and not to be taken lightly, despite his size.

Diddy Kong
<p style="text-align:center;">Revealed: February 21, 2014

To the suprise of everyone Diddy wasn't announced on the Japanese release date of Tropical Freeze (stolen by Nintendo Direct and Little Mac), but rather was announced on the American one. Diddy is still a potent player however and one of the only characters capable of enducing tripping. He's gotten a much longer range in his physical moves as well as a more powerful gun and his more cartoony and accurate look from modern games like Tropical Freeze. Like his uncle Donkey, Diddy is ready for his next quest.

Nester
<p style="text-align:center;">Revealed: March 30, 2014

An American Nintendo icon, Nester Brings the Power! Unforseen by everyone the Nintendo Power mascot has joined the fight bringing his amazing repertoire from years past to celebrate in Smash. Though Nintendo Power has fallen Nester's continues it's legacy bringing tons of retro content back into the limelight like the Super Scope's predecessor, the Nintendo Zapper, a Super Mario Land stage and even a Virtual Boy stage (well, not exactly it's Nester's Funky Bowling, but it was STILL a Virtual Boy exclusive). Nester and Little Mac are a true love letter to western Nintendo fans and their inclusion is a sign of good things to come.

Zero Suit Samus
<p style="text-align:center;">Revealed: April 8, 2014

She's Zeroed into Smash 4, it's Samus. In her Zero Suit to be exact. Bringing her new jet boots and Paralyzer into battle she's become an even more formidable foe now that she's been seperated from her armored persona. She's received all sorts of buffs, most notably her new Final Smash, allowing her to absolutely devastate her competition as opposed to Power Suit Samus. She also brings along her special sports gear from Zero Mission/Fusion and Other M design as well. Z.S Samus as been more defined from her counterpart than ever and is absolutely ready to "bestill" her power amongst the competition.

Sheik
<p style="text-align:center;">Revealed: April 8, 2014

Yoshi
<p style="text-align:center;">Revealed: April 8, 2014

Charizard
<p style="text-align:center;">Revealed: April 8, 2014

Greninja
<p style="text-align:center;">Revealed: April 8, 2014

Ike
<p style="text-align:center;">Revealed: May 23, 2014

Mii Gunner
<p style="text-align:center;">Revealed: June 10, 2014

Palutena
<p style="text-align:center;">Revealed: June 10, 2014

Pac-Man
<p style="text-align:center;">Revealed: June 10, 2014

Lucina
<p style="text-align:center;">Revealed: July 14, 2014

Captain Falcon
<p style="text-align:center;">Revealed: July 14, 2014

Robin
<p style="text-align:center;">Revealed: July 14, 2014

Meta Knight
<p style="text-align:center;">Revealed: August 13, 2014

Shulk
<p style="text-align:center;">Revealed: August 29, 2014

Falco
<p style="text-align:center;">Revealed: October 3, 2014

Wario
<p style="text-align:center;">Revealed: October 3, 2014

Ness
<p style="text-align:center;">Revealed: October 3, 2014

Dark Pit
<p style="text-align:center;">Revealed: October 9, 2014

Dr. Mario
<p style="text-align:center;">Revealed: October 9, 2014

R.O.B.
<p style="text-align:center;">Revealed: October 15, 2014

Ganondorf
<p style="text-align:center;">Revealed: October 15, 2014

Battlefield




<p style="text-align:center;">Revealed: June 11, 2013

Ah, the classic Battlefield. First officially appearing in Melee (ignoring the Duel Zone) this stage has gone from being a space stadium to a beautiful battlefield back to a stadium high in the sky. Literally! It's above the clouds! As usual, the Battlefield has no tricks, traps or troubles. It's just you and your opponent, coming down to pure skill...unless you have items on. Keeping Brawl's idea of the Battlefield changing over time (still not matching the internal clock however) it also carries on the background trees and pillars in the 3DS version. This version of the Battlefield is sure to be the best yet! Makes you wonder how Final Destination will turn out...

Wily's Castle


<p style="text-align:center;">Revealed: June 11, 2013

Boxing Ring


<p style="text-align:center;">Revealed: June 11, 2013

Final Destination
<p style="text-align:center;">Revealed: April 8, 2014

Gaur Plains
<p style="text-align:center;">Revealed: August 29, 2014

Gerudo Valley


<p style="text-align:center;">Revealed: June 11, 2013 In our first 3DS exclusive stage we have Gerudo Valley from Ocarina of Time...3D! Being the second stage revealed for the entire GAME, we already have deadly stage hazards on a seemingly harmless bridge. Fire that will cause the bridge to collapse, effectivly making 1/3 of the stage a bottomless pit. The stage is much brighter than it's original counterpart, obviously gearing toward the 3D remake. The stage will also feature gusts of wind! Don't worry though, it's just for aesthetic feels. I'm ready for the exciting battles the future of Gerudo Valley holds! Are you?

Spirit Train


<p style="text-align:center;">Revealed: June 11, 2013

Manned by the heroic Toon Link it's the Spirit Train! A new moving stage that goes to the left seems very unique as well the birds ocassionally bringing down the platform (awaiting more information)

Arena Ferox


<p style="text-align:center;">Revealed: June 11, 2013

A stage based on our most recent game enter Arena Ferox! It's a pretty simple stage, but to me oozes with atmosphere as parts of the stage are being held up by chains, as a crowed watches in the background. It really does feel like at arena.

3D Land




<p style="text-align:center;">Revealed: June 11, 2013

Living Room


<p style="text-align:center;">Revealed: June 11, 2013

Reset Bomb Forest
<p style="text-align:center;">Revealed: July 23, 2013

Find Mii
<p style="text-align:center;">Revealed: December 3, 2013

Tortimer Island
<p style="text-align:center;">Revealed: December 11, 2013 (March 7, 2014)

Rainbow Road
<p style="text-align:center;">Revealed: December 24, 2013

Prism Tower
<p style="text-align:center;">Revealed: March 11, 2014

Tomadachi Life
<p style="text-align:center;">Revealed: March 14, 2014

Jungle Japes
<p style="text-align:center;">Revealed: April 8, 2014

Balloon Fight
<p style="text-align:center;">Revealed: April 8, 2014

Golden Plains
<p style="text-align:center;">Revealed: June 10, 2014

Pac-Maze
<p style="text-align:center;">Revealed: June 10, 2014

Paper Mario Stage
<p style="text-align:center;">Revealed: July 29, 2014

Green Hill
<p style="text-align:center;">Revealed: July 11, 2014

Unova League
<p style="text-align:center;">Revealed: July 31, 2014

Game Boy
<p style="text-align:center;">Revealed: August 8, 2014

Brinstar
<p style="text-align:center;">Revealed: August 19, 2014

Corneria
<p style="text-align:center;">Revealed: August 29, 2014

Distant Planet
<p style="text-align:center;">Revealed: August 29, 2014

Mushroomy Kingdom
<p style="text-align:center;">Revealed: August 29, 2014

Yoshi's Island Wii
<p style="text-align:center;">Revealed: August 29, 2014

PictoChat 2
<p style="text-align:center;">Revealed: September 24, 2014

Skyloft


<p style="text-align:center;">Revealed: June 11, 2013

Town and City




<p style="text-align:center;">Revealed: June 11, 2013

Wii Fit Studio


<p style="text-align:center;">Revealed: June 11, 2013

Garden of Hope


<p style="text-align:center;">Revealed: July 12, 2013

Pilotwings
<p style="text-align:center;">Revealed: August 6, 2013 (August 14, 2013)

Pyrosphere
<p style="text-align:center;">Revealed: August 20, 2013

Mario Galaxy
<p style="text-align:center;">Revealed: September 10, 2013 (November 15, 2013)

Windy Hill
<p style="text-align:center;">Revealed: October 3, 2013 

Palutena's Temple
<p style="text-align:center;">Revealed: January 29, 2013

Halberd
<p style="text-align:center;">Revealed: April 8, 2014

Kalos League
<p style="text-align:center;">Revealed: April 8, 2014

Mushroom Kingdom U
<p style="text-align:center;">Revealed: June 2, 2014

Coliseum
<p style="text-align:center;">Revealed: June 6, 2014

Pac-Land
<p style="text-align:center;">Revealed: June 10, 2014

Orbital Gate
<p style="text-align:center;">Revealed: July 22, 2014

Castle Siege
<p style="text-align:center;">Revealed: September 19, 2014 

Gamer
<p style="text-align:center;">Revealed: September 26, 2014

Capsule
originally thin: made fat

Videos












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Masahiro's Miscellaneous Miiverse Message

 * June 11, 2013- Hi I'm the director of Super Smash Bros., Masahiro Sakurai of Sora. From now on, I'll be posting on Miiverse, so I hope you'll look forward to my posts. Please note that I won't be able to answer any questions.
 * June 11, 2013- Two new Smash Bros. games have just been announced. Super Smash Bros. for Wii U, and Super Smash Bros. for Nintendo 3DS!
 * June 11, 2013- As you can see, there's a community for Super Smash Bros.! There's also an official website.
 * June 11, 2013- Super Smash Bros. for Wii U and Nintendo 3DS has just been announced! The main character from Animal Crossing, the Villager also joins the battle!
 * Axe? Bug-catching net? Slingshot? Turnips?
 * (Villager's first screenshot in his section) Yes he can! Don't let his cute looks decieve you. He knows it and will use it to his advantage.
 * June 11, 2013- The long-awaited super robot Mega Man joins the battle! He fights using the various weapons he acquired from bosses in past games.
 * June 11, 2013- Mega Man 2 seems to be the most popular, so many of his moves are from that game.
 * June 11, 2013- (on the topic of Wii Fit Trainer's trailer) She looks so healthy…!
 * June 11, 2013- Her [Wii Fit Trainer's] moves are based off her fitness exercises. Move your body. Let's try it together.
 * June 11, 2013- Here's a video [the E3 2013 Developer Direct) where I talk about Super Smash Bros. for Wii U/Nintendo 3DS. Aside for the four-player battle, I was talking about the game while simultaneously controlling multiple characters and cameras by myself.
 * June 12, 2013- (on the topic of Villager's newcomer poster) We made artwork for new characters joining the battle. Here's one for The Villager. Isabelle must be surprised.
 * June 12, 2013- (on the topic of Mega Man's newcomer poster)  The artwork for "Mega Man Joins the Battle" is by Mr. Higurashi of CAPCOM. I'd love to ask people who has something to do with the characters as much as possible.
 * June 13, 2013- (on the topic of Wii Fit Trainer's newcomer poster) Here's the artwork: Wii Fit Trainer Weighs in. The Tree Pose. The person in red, his hands aren't reaching all the way.
 * June 14, 2013- We've only made our initial announcement, so we'll need more time to finish the game. I'll do my best!
 * January 22, 2014- Some other changes include: Air time and accumulated damage will determine your period of invincibility while hanging on an edge. Grab controls will no longer be affected by whether you have above or below 100% damage.
 * February 21, 2014- We've increased Diddy Kong's flexibility this time. This picture shows how far his punches stretch during his strong side attack.
 * March 6, 2014- The trick in activating these punches is to avoid tilting the controls diagonally from the get go--instead, tilt up or down right after the smash attack starts kicking in. You can also tilt up or down while you're powering up.
 * April 4, 2014- Congratulations on your appearance Isabelle! I also have another important announcement. On 4/8, at 3 PM PST (8/4 11 PM UK time), we'll be airing a Super Smash Bros. Direct!! There will be all kinds of info about the new Smash Bros. games on this simultaneous global stream that will be delivered "directly" to you, so don't miss it! You'll be able to watch the stream from the official site (www.smashbros.com).
 * April 11, 2014- For those who are wondering what Smash Run is, check out the Super Smash Bros. Direct. You can find the link on the post two days before this one.
 * April 15, 2014- Pic of the day. This is the final destination version of Gerudo Valley. No more surprise visits from Koume and Kotake, and the bridge is gone. There are no distractions and there's nowhere to run. And the score that plays in the background is "Gerudo Valley."
 * May 15, 2014- Normally, controllers for these types of games had knobs with variable resistors--these allowed the players to control in-game movement by how far they twisted the knobs. The TV-Game 15 used microswitches instead. We've worked a little too hard to reenact the behavior of the original, so the paddles always move in linear paths with the same, consistent speed. We pay attention to such peculiar details!
 * June 11, 2014- How does he fight? Check out the Super Smash Bros. official website for more details. (www.smashbros.com)
 * June 20, 2014- We've made it so that customization options, including special attacks, will be disabled when you're playing online in With Anyone mode. After all, we have to think about game balance, and it's crucial for anonymous players to be able to use reliable tactics against one another. When you're playing in single player, battling with friends online, or playing locally, you're free to play however you want--with or without customization.
 * July 1, 2014- Looks like some of you noticed that this version of Little Mac wasn't shown at E3. There are many things, like Link's Skyward Sword tunic design I posted earlier, that haven't been revealed yet.
 * July 11, 2014- Oh, by the way! I'd like to reveal a new challenger. Instead of doing the unveiling on something like a Nintendo Direct, we're going to live-stream the reveal on the official website on Monday, July 14,  at 7:00 AM US Pacific Time (4:00 PM European Central Time). Looks like we're nearing the bottom of the stash of new challenger videos that we've made... Like always, we put a lot of effort into it, so I hope you'll enjoy watching it live.
 * July 14, 2014: Just another reminder: Today at 7AM US Pacific Time and 4PM European Central Time, a video revealing a new fighter will be live-streamed on the official website. Go to the site from the link below. www.smashbros.com
 * August 8, 2014: If you turn on the 3D effect, it really looks like there's a Game Boy inside the screen.
 * August 15, 2014: If you hit the X Button, it will randomly fill up the remaining weight allowance with powers. You can keep changing the line-up as many times as you please. The level of a power is proportional to its strength, number of uses, and weight. Organizing them might be easier if you label your favorite powers with a ★.
 * August 22, 2014: In Smash Run, the background music plays randomly from the songs you select from the track list. This means you can customize your own song lineup!! Usually each stage has two tracks-which makes for a lot of songs on its own-but as a bonus, we've added more songs for you to enjoy in Smash Run and in the Sounds area.
 * August 22, 2014: By the way, here's another music announcement!! You can now listen to some of the tracks on the official website. We're planning to add more tracks a little at a time, so stay tuned. www.smashbros.com
 * September 15, 2014: Also, Conquest data where players seem to be losing on purpose will be removed from the calculations. And lastly, there's no point in working on this mode too much on your own, so don't overdo it…
 * September 16, 2014: Announcement: Originally, the pic of the day was only supposed to continue for about two months, but I've ended up posting pictures until even today. The 3DS version has already been released in Japan, so I would like to talk about how future posts will be handled. First, I will not talk about hidden features until the game is released overseas. On the other hand, I definitely will talk about them after the game is released abroad. In addition, I am planning to continue making posts at least until the Wii U version is released. I haven't decided if I'll go by the Japanese version release or the release of versions abroad, but the point is that I'll continue posting for a little bit longer. Pic of the day won't focus on introducing new information anymore in the near future, but I hope to entertain you with interesting and funny photos like I originally intended to. Thanks.
 * October 23: By the way, today, October 23rd at 3 PM PST (October 23rd 11 PM UK time, October 24th 9 AM Sydney Time, we are streaming "Super Smash Bros. for Wii U: 50-Fact Extravaganza" (“Super Smash Bros. for Wii U: 50 Must-See Things”). You can watch the stream from the links below when it starts.
 * For Americas: http://www.nintendo.com/nintendo-direct/10-23-2014/
 * For Europe: http://www.nintendo.co.uk/Misc-/Nintendo-Direct/Latest-Nintendo-Direct/Nintendo-Direct-698557.html
 * For Oceania: http://www.nintendo.com.au/nintendodirect
 * October 31:  For more details on how this works, check out "Super Smash Bros. for Wii U: 50-Fact Extravaganza" (“Super Smash Bros. for Wii U: 50 Must-See Things”).
 * For Americas: http://www.nintendo.com/nintendo-direct/10-23-2014/
 * For Europe: http://www.nintendo.co.uk/Misc-/Nintendo-Direct/Latest-Nintendo-Direct/Nintendo-Direct-698557.html
 * For Oceania: http://www.nintendo.com.au/nintendodirect
 * For Oceania: http://www.nintendo.com.au/nintendodirect