Amiiboards/Beta

Ideas
Mario Party board based on all Mario Parties. Has the flipping book with symbols gimmick from one GCN title.

Animal Crossing Board with season changing

Statuses: Buried, Frozen

Transformations: Super Sonic, Dry Bowser

Minigames: Knock It Off (Based On Character Weight/Dice Numbers?)

Weaknesses: No Swimming (Sonic/Inkling), The Other Ink (Inkling Triad)

Abilities: Stomp (Mario), Slowing Ink (Inkling Girl; slows down other opponents)

Items: Super Mushroom (Break Bricks), Love Tester, Copyright Strike, Warp Star (Move From Any Part of the Stage to another)

Goals for Boards: Reach Flagpole, Become Happiest, Cover Turf, Protect Pikmin, Salvage Ship, Survive by Eating Food,

Food: Garlic, Maxim Tomatoes

Set Pieces: Axe Trap Door

Platformer Themed Board(?)

Hanafuda Cards

3D Mario Themed Board

Board Walking Enemies: Tempura, Tac, Orne

Super Items: Wiimote Strap

<p style="font-weight:normal;">Chaos Emerald (10 turns to recharge)

<p style="font-weight:normal;">Maxim Tomato

<p style="font-weight:normal;">Fire Flower

<p style="font-weight:normal;">Red Tunic

<p style="font-weight:normal;">Warp Star

<p style="font-weight:normal;">Hero’s Bow (Fire Arrows)

<p style="font-weight:normal;">Checkpoint Flag

<p style="font-weight:normal;">One Step Forward & Two-Steps

<p style="font-weight:normal;">Pac-Maze (Battle Mode0

<p style="font-weight:normal;">Special: Pac-Pellet

<p style="font-weight:normal;">Chaos Control (Allows user to roll dice three times)

<p style="font-weight:normal;">Ability: Live and Learn

<p style="font-weight:normal;">Chop down tree and make others take a longer path

<p style="font-weight:normal;">Double Dice/Triple/Quad

<p style="font-weight:normal;">Turf War Mode

<p style="font-weight:normal;">Speed Up +6

<p style="font-weight:normal;">Witch Time -3

<p style="font-weight:normal;">Flip the board for dark world

<p style="font-weight:normal;">Wisps

<p style="font-weight:normal;">1-Up

<p style="font-weight:normal;">Heart Container

<p style="font-weight:normal;">Curse- SMB1 Hit System

<p style="font-weight:normal;">Negative Zone

<p style="font-weight:normal;">Eggplant

<p style="font-weight:normal;">Modes

<p style="font-weight:normal;">Race

<p style="font-weight:normal;">Turf War

<p style="font-weight:normal;">Battle

<p style="font-weight:normal;">Pokémon Catch

<p style="font-weight:normal;">Gen 1

<p style="font-weight:normal;">Gastly

<p style="font-weight:normal;">Voltorb: If you come with a certain radius it’ll self-destruct

<p style="font-weight:normal;">Gen 2

<p style="font-weight:normal;">Delibird: Present

<p style="font-weight:normal;">Gen 3

<p style="font-weight:normal;">Groudon: aLL WATER IN THE STAGE DRIES

<p style="font-weight:normal;">Kyogre: All water in the stage increases

<p style="font-weight:normal;">Gen 4

<p style="font-weight:normal;">Manaphy: Body switches all players on two players

<p style="font-weight:normal;">Gen 5

<p style="font-weight:normal;">Chandelure: Slowly steals soul energy

<p style="font-weight:normal;">Victini: Raises Luck

<p style="font-weight:normal;">Courage

<p style="font-weight:normal;">Luck

<p style="font-weight:normal;">Type

<p style="font-weight:normal;">Speed

<p style="font-weight:normal;">Power

<p style="font-weight:normal;">Flight

<p style="font-weight:normal;">Ability

<p style="font-weight:normal;">Weakness

<p style="font-weight:normal;">Power

<p style="font-weight:normal;">Wisdom

<p style="font-weight:normal;">Alignment

<p style="font-weight:normal;">Gatekeeping amiiboard card <p style="font-weight:normal;"> <p style="font-weight:normal;"> <p style="font-weight:normal;">

<p style="font-weight:normal;">Formally: amiibo Based Board Game, updated to amiiboards on 12/31/15; 10:27 PM